
#region Using Statements

    using System;
    using System.Collections.Generic;
    using System.Linq;

    using Microsoft.Xna.Framework;
    using Microsoft.Xna.Framework.Audio;
    using Microsoft.Xna.Framework.Content;
    using Microsoft.Xna.Framework.GamerServices;
    using Microsoft.Xna.Framework.Graphics;
    using Microsoft.Xna.Framework.Input;
    using Microsoft.Xna.Framework.Media;
    using Microsoft.Xna.Framework.Net;
    using Microsoft.Xna.Framework.Storage;

#endregion

namespace HumanElement.Xna.Construct.GameElements
{
    public class StageManager : DrawableGameComponent
    {
        public Camera ActiveCamera
        {
            get;
            private set;
        }

        public StageManager(Game game) :base(game)
        {
            
        }
    }
}
